Changeset 36f1a995b8f1bf74626122ef10e3bce9158c2c7c
- Timestamp:
- 05/18/08 14:26:25
(3 months ago)
- Author:
- Christopher Jung <bktheg@web.de>
- git-committer:
- Christopher Jung <bktheg@web.de> 1211113585 +0200
- git-parent:
[c09e0ade840ad0e35f7951d03b2345b8e458d93d]
- git-author:
- Simon Dietsch <rhonabwy@sternenbund.org> 1211113585 +0200
- Message:
[gameplay] Anpassung der Reperaturkosten fuer ablative Panzerung. Panzerung/100 in Uran. Panzerung/100 in Titan. Panzerung/200 in Ada.
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Files:
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Legend:
- Unmodified
- Added
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- Modified
- Copied
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| r89c047d |
r36f1a99 |
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| 960 | 960 | } |
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| 961 | 961 | |
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| 962 | | cost.addResource(Resources.URAN, ablativeArmorToRepair/5); |
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| 963 | | cost.addResource(Resources.TITAN, ablativeArmorToRepair/5); |
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| 964 | | cost.addResource(Resources.ADAMATIUM, ablativeArmorToRepair/10); |
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| | 962 | cost.addResource(Resources.URAN, ablativeArmorToRepair/100); |
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| | 963 | cost.addResource(Resources.TITAN, ablativeArmorToRepair/100); |
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| | 964 | cost.addResource(Resources.ADAMATIUM, ablativeArmorToRepair/200); |
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| 965 | 965 | |
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| 966 | 966 | RepairCosts rc = new RepairCosts(); |
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